spacesliner.blogg.se

Fast forgotten souls
Fast forgotten souls












It's reminiscent of BloodBorne, with a sprinkle of Sekiro in its parrying systems, making it an often offense-based but tactical experience. It's here where Thymesia shows off the flashy mechanics that were carefully curated and combined into a surprisingly cohesive and fun system. The bulk of the experience is the combat. That won't completely hide the fact that a lot of what you're seeing and doing feels very familiar. I did not feel very invested in the actual story moments, but it adds to the world-building. If you can answer its final question correctly, you may be able to save the world after all. The game ending that you see depends on how well you paid attention to the memories you have recovered. Compared to Dark Souls, Thymesia can be deceiving since it isn't as relaxed when it comes to its story. To get to those, we need to get through some harsh environments and bosses. As Corvus, our aim is to recover memories that will eventually aid him to heal his world. Corvus is armed with a saber and can momentarily transform into a raven, both of which are great aids in combat. The land plagued by disease, and all hope to restore it to its former glory lies with Corvus, our plague-masked protagonist. Thymesia is set in the kingdom of Hermes, a world where alchemy is common but has slowly gotten out of hand. What it lacks in visual distinction, it does make up for with some very addictive and flowing combat mechanics that feel thoroughly satisfying. Thymesia follows that same path, but it doesn't always come together in a way that is different and meaningful, especially in the visuals department. I've grown a bit tired of Souls clones, especially after Elden Ring, but releases like Mortal Shell still twist the formula just enough to be enjoyable.

fast forgotten souls

Like many other titles to date, Thymesia is an action-RPG that fits squarely in the " Souls-like" category.














Fast forgotten souls